When it comes to tactical turn-based strategy games, few titles can rival XCOM 2. Developed by Firaxis Games and released in 2016, this sequel to XCOM: Enemy Unknown took the franchise in a bold new direction. Instead of humanity fending off an alien invasion, XCOM 2 flips the script—Earth has already fallen, and players must now lead a ragtag resistance force against an entrenched alien regime.
With its deep tactical gameplay, unpredictable AI, and high-stakes decision-making, XCOM 2 has earned a reputation as one of the best strategy games of all time. But is it a game for everyone? Let’s dive into the mechanics, expansions, and overall experience to see what makes XCOM 2 so special. This review was sponsored by kiomet.net
A Darker Premise – Humanity on the Brink
Unlike XCOM: Enemy Unknown, where players led Earth’s last line of defense against an alien invasion, XCOM 2 presents a dystopian future where the extraterrestrial forces have already won. The game is set 20 years after the events of the previous installment, with the world under the control of the sinister ADVENT government—a puppet regime enforced by the aliens.
As the commander of the XCOM resistance, your job is to strike from the shadows, sabotaging ADVENT operations, liberating regions, and eventually overthrowing alien rule. This shift in premise brings several gameplay changes, emphasizing guerrilla tactics, mobility, and unpredictability.
Tactical Combat – High-Stakes, High-Reward
At its core, XCOM 2 retains the same turn-based tactical combat that made its predecessor so compelling. Each mission plays out like a chess match, where positioning, cover, and timing are critical. However, the sequel introduces several key mechanics that elevate the gameplay: Continue reading “XCOM 2 – A Masterclass in Tactical Strategy and Tension”